
Consider that it takes 20 seconds (!) for this implant to restore 300 health. Rank 5: your deployed Shield Recharging Fields now also carry this effect.
Ally has to specifically accept the revive in order for bullet resistance to proc.Īllies who are below 100 / 150 / 225 / 300 health passively heal for 15 health per second while you are within 7 meters. Bullet resistance procs when reviving with a Revive Grenade. Bullet resistance doesn’t stack with Nanoweave, highest resistance is used. Rank 5 also increases your resistance to small arms damage by 25% for 3.5 seconds after reviving. Killing an enemy or reviving an ally restores 15% / 18% / 23% / 30% energy for your Nano Regen Device. Rank 5: Additionally, reloading your Rocklet Rifle will reduce fall damage for 6 seconds. Whenever you receive damage, 3% / 4% / 5.5% / 8% of your jump jet fuel is restored. Killing enemy “units” such as deployables doesn’t trigger this implant anymore. Rank 5 provides additional 30% for destroying a vehicle. Killing an enemy will restore 12% / 15% / 20% / 30% of Jet Pack energy.
These implants are hard to get and they can only be equipped by specific classes, and provide a bonus to strengthen that class’ main playstyle.